Our final patch for UBBJ is finished:
V.104 Final - 04/01/09
-Fixed untranslated text from Manager Mode that was missed.
-Multiple text changes.
-Converted KM/h to MPH using CB's method.
-Added Stadium Sizes w/ converted Meters to FT.
-Corrected some minor GFX issues.
Patch 1.04 Final Download Link: http://www.mediafire.com/?eavnclx0nnt
UBBJ PDF Instruction Manual: http://www.mediafire.com/?2vpdmssnop4
Showing posts with label japanese. Show all posts
Showing posts with label japanese. Show all posts
Wednesday, April 1, 2009
Monday, March 30, 2009
WIP Status for UBBJ, SUBB2 & UBBJ2
Well it seems another patch (1.04) will be released for UBBJ, I thought I was done w/ it until somethings came up :(
Here's the current progress:
Ultra Baseball Jitsumeiban (1.04)
Some new fixes will include:
-Translation of MGNR mode controls (these were actually missed).
-Km/h to MPH speed conversion (using CB's lame fix), the current patches actually say MPH but they are really a little fast because it's Km/h.


CB never reprogrammed the speed display calculation for the pitchers, instead they lowered the pitcher's power, thus the pitchers are slower in the US version (lame).
As an example in the screen shots above taken in Standard Mode the Japanese version min speed is 100, whereas the US version is dropped down to 63. As with the total ammount of points to distribute the Japanese version has 210 and the US was cut to 131. Additionally the average pitcher SPD points in the Japanese version is 139 and in the US dropped down to 87.
NOT exactly the Km/h to MPH conversion is it?
Thus the US version is actually calulating the picthing display speed in Km/h but displaying it as MPH and in order to compensate they simply took a short cut and made the pitchers slower in the US version -thus I call it a "lame fix" and I did find the bytes and will add that to UBBJ not much else I can do.
-Few graphic and text fixes here and there.
Super Ultra Baseball 2 (WIP 0.233b)
97% complete, what's left?

Lots of new options for batters! New MNGR mode w/ Team Personalties!

MPH is wrong :)
-Title screen (not sure who's drawing the English logo yet)
-Some text in Standings that's a technical roadblock (Ryusui's been pain stakenly helping me hack it)
-Some misc gfx text like w/ ultra plays and score board that requires decompression. Tauwasser has successfully decompressed ALL of the GFX for us, I am waiting on him to *hopefully* finish a recompressor so we can reinsert the modified date :)
Ultra Baseball Jitsumeiban 2 (WIP 0.50b)
As previously mentioned Tuffy da Bubba got about 85% done, we're progressing!

More control for picthers and a nice real player hack by Tuffy da Bubba!

Play in Cartoon mode or Standard mode!
Special Thanks to:
Tauwasser http://dds-german.blogspot.com/
Ryusui http://theryusui.googlepages.com/
Tuffy da Bubba http://www.geocities.com/tuffydabubba/
Here's the current progress:
Ultra Baseball Jitsumeiban (1.04)
Some new fixes will include:
-Translation of MGNR mode controls (these were actually missed).
-Km/h to MPH speed conversion (using CB's lame fix), the current patches actually say MPH but they are really a little fast because it's Km/h.
CB never reprogrammed the speed display calculation for the pitchers, instead they lowered the pitcher's power, thus the pitchers are slower in the US version (lame).
As an example in the screen shots above taken in Standard Mode the Japanese version min speed is 100, whereas the US version is dropped down to 63. As with the total ammount of points to distribute the Japanese version has 210 and the US was cut to 131. Additionally the average pitcher SPD points in the Japanese version is 139 and in the US dropped down to 87.
NOT exactly the Km/h to MPH conversion is it?
Thus the US version is actually calulating the picthing display speed in Km/h but displaying it as MPH and in order to compensate they simply took a short cut and made the pitchers slower in the US version -thus I call it a "lame fix" and I did find the bytes and will add that to UBBJ not much else I can do.
-Few graphic and text fixes here and there.
Super Ultra Baseball 2 (WIP 0.233b)
97% complete, what's left?
Lots of new options for batters! New MNGR mode w/ Team Personalties!
MPH is wrong :)
-Title screen (not sure who's drawing the English logo yet)
-Some text in Standings that's a technical roadblock (Ryusui's been pain stakenly helping me hack it)
-Some misc gfx text like w/ ultra plays and score board that requires decompression. Tauwasser has successfully decompressed ALL of the GFX for us, I am waiting on him to *hopefully* finish a recompressor so we can reinsert the modified date :)
Ultra Baseball Jitsumeiban 2 (WIP 0.50b)
As previously mentioned Tuffy da Bubba got about 85% done, we're progressing!
More control for picthers and a nice real player hack by Tuffy da Bubba!
Play in Cartoon mode or Standard mode!
Special Thanks to:
Tauwasser http://dds-german.blogspot.com/
Ryusui http://theryusui.googlepages.com/
Tuffy da Bubba http://www.geocities.com/tuffydabubba/
Labels:
baseball simulator,
english translation,
japanese,
Rom hacking,
sfc,
snes,
wip
Sunday, March 22, 2009
Ultra Baseball Jitsumeiban 1.03 Update Patch
Hopefully the last update, but multiple text translation issues have been corrected.
V1.03 - 03/22/09
-Fixed a lot of translation text issues.
Patch 1.03 Download Link: http://www.mediafire.com/?2mw2vml0jcy
V1.03 - 03/22/09
-Fixed a lot of translation text issues.
Patch 1.03 Download Link: http://www.mediafire.com/?2mw2vml0jcy
Labels:
baseball simulator,
complete,
english translation,
japanese,
sfc,
snes,
update
Saturday, March 14, 2009
Ultra Baseball Jitsumeiban 1.02 Update Patch
This new patch fixes some issues with the Season Mode.
1.02 - 03/14/09
-Fixed the Inning/Game display issues for season.
-Added option to play a full 162 game season (MLB standard).-
-Added player and team locations in ReadMe (for hard code-hacking).
Patch 1.02 Download Link: http://www.mediafire.com/?ztxhd8hswpm
1.02 - 03/14/09
-Fixed the Inning/Game display issues for season.
-Added option to play a full 162 game season (MLB standard).-
-Added player and team locations in ReadMe (for hard code-hacking).
Patch 1.02 Download Link: http://www.mediafire.com/?ztxhd8hswpm
Labels:
baseball simulator,
complete,
english translation,
japanese,
sfc,
snes
Thursday, March 12, 2009
First look at Super Ultra Baseball 2 English Translation
I finally found some free time to upload our WIP status for the long awaited SUBB2 English Translation.
Please keep in mind that these screen shots are taken from our latest beta (v0.128) and there's still a lot of work to be done.




Super Ultra Baseball 2: This is the 4th game in the UBB series, released in July 1994 for the SNES in Japan. This tite was planned to be released in the US as "Super Baseball Simulator 1,000 2" but was later canceld.
Some New Features:
-New 16 bit Engine.
-Extended edit options for Batters and Pitchers.
-PR (Pinch Runner) option.
-Highly improved graphics.
Translation Team:
VX - Rom Hacker
Tuffy da Bubba - Main Translator
DarthNemesis - Additional Translation Support
Please keep in mind that these screen shots are taken from our latest beta (v0.128) and there's still a lot of work to be done.
Super Ultra Baseball 2: This is the 4th game in the UBB series, released in July 1994 for the SNES in Japan. This tite was planned to be released in the US as "Super Baseball Simulator 1,000 2" but was later canceld.
Some New Features:
-New 16 bit Engine.
-Extended edit options for Batters and Pitchers.
-PR (Pinch Runner) option.
-Highly improved graphics.
Translation Team:
VX - Rom Hacker
Tuffy da Bubba - Main Translator
DarthNemesis - Additional Translation Support
Labels:
000,
baseball simulator 1,
Culture Brain,
english translation,
japanese,
sfc,
snes,
wip
Monday, March 9, 2009
Ultra Baseball Jitsumeiban 1.01 Update Fix
A new patch has been released for UBBJ that fixes a few minor issues:
V1.01 - 03/09/2009
-Some minor text corrections.
-Fixed two bugs.
Patch 1.01 Download Link: http://www.mediafire.com/?mzkbmcb4med
V1.01 - 03/09/2009
-Some minor text corrections.
-Fixed two bugs.
Patch 1.01 Download Link: http://www.mediafire.com/?mzkbmcb4med
Labels:
baseball simulator,
complete,
english translation,
japanese,
sfc,
snes
Tuesday, March 3, 2009
Ultra Baseball Jitsumeiban Complete English Patch Released
Ultra Baseball Jitsumeiban English translation patch v1.00
Author: VX
URL: http://vxtrans.blogspot.com/
E-Mail: tubebar@ymail.com




Patch Download Link: http://www.mediafire.com/?gh48jy2uhi3
The game is 100% translated, this is the patch ONLY as the ROM is copyrighted and I will NOT distribute it...you're on your own to find it so don't ask me!
Author: VX
URL: http://vxtrans.blogspot.com/
E-Mail: tubebar@ymail.com
Patch Download Link: http://www.mediafire.com/?gh48jy2uhi3
The game is 100% translated, this is the patch ONLY as the ROM is copyrighted and I will NOT distribute it...you're on your own to find it so don't ask me!
Labels:
baseball simulator,
complete,
english translation,
japanese,
sfc,
snes
Tuesday, February 24, 2009
WIP Status UBBJ 1, 2 and SUBB 2
First off I would like to announce that Ultra Baseball Jitsumeiban 2 is also being currently translated into English. Actually it will be a revised and complete trans that was started by Tuffy da Bubba in 2003. He also started work on UBBJ3 but I can't say at this time when and if we'd ever get to that game.
Ultra Baseball Jitsumeiban: The next patch should be out soon (possibly by the end of this week) with 100% complete Kana translation. The Kanji is still not translated but is certainly planned to be.
Super Ultra Baseball 2: We just started work on this which is up to beta 0.27 and has a ways to go but is progressing fine since most of the code has been found already in UBBJ & UBBJ2 making it much easier.
Ultra Baseball Jitsumeiban 2: Tuffy da Bubba hacked most of this code and I would venture to say that 90% of the Kana is already translated. There is some work left and lots of text corrections, revisions and pointers to fix but most of it is done.
I will try to get some screen shots up, just finding the time to do these things.
Ultra Baseball Jitsumeiban: The next patch should be out soon (possibly by the end of this week) with 100% complete Kana translation. The Kanji is still not translated but is certainly planned to be.
Super Ultra Baseball 2: We just started work on this which is up to beta 0.27 and has a ways to go but is progressing fine since most of the code has been found already in UBBJ & UBBJ2 making it much easier.
Ultra Baseball Jitsumeiban 2: Tuffy da Bubba hacked most of this code and I would venture to say that 90% of the Kana is already translated. There is some work left and lots of text corrections, revisions and pointers to fix but most of it is done.
I will try to get some screen shots up, just finding the time to do these things.
Labels:
baseball simulator,
english trans,
japanese,
sfc,
snes,
wip
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